Load a glTF file with animations
curl --request POST \
--url http://localhost:3917/animation/load \
--header 'Content-Type: application/json' \
--data '
{
"path": "assets/characters/hero.glb"
}
'import requests
url = "http://localhost:3917/animation/load"
payload = { "path": "assets/characters/hero.glb" }
headers = {"Content-Type": "application/json"}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'Content-Type': 'application/json'},
body: JSON.stringify({path: 'assets/characters/hero.glb'})
};
fetch('http://localhost:3917/animation/load', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_PORT => "3917",
CURLOPT_URL => "http://localhost:3917/animation/load",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'path' => 'assets/characters/hero.glb'
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "http://localhost:3917/animation/load"
payload := strings.NewReader("{\n \"path\": \"assets/characters/hero.glb\"\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("http://localhost:3917/animation/load")
.header("Content-Type", "application/json")
.body("{\n \"path\": \"assets/characters/hero.glb\"\n}")
.asString();require 'uri'
require 'net/http'
url = URI("http://localhost:3917/animation/load")
http = Net::HTTP.new(url.host, url.port)
request = Net::HTTP::Post.new(url)
request["Content-Type"] = 'application/json'
request.body = "{\n \"path\": \"assets/characters/hero.glb\"\n}"
response = http.request(request)
puts response.read_body{
"animations": [
"idle",
"run"
],
"meshes": 1,
"ok": true,
"skeleton": true
}Animation
Load a glTF file with animations
POST
/
animation
/
load
Load a glTF file with animations
curl --request POST \
--url http://localhost:3917/animation/load \
--header 'Content-Type: application/json' \
--data '
{
"path": "assets/characters/hero.glb"
}
'import requests
url = "http://localhost:3917/animation/load"
payload = { "path": "assets/characters/hero.glb" }
headers = {"Content-Type": "application/json"}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'Content-Type': 'application/json'},
body: JSON.stringify({path: 'assets/characters/hero.glb'})
};
fetch('http://localhost:3917/animation/load', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_PORT => "3917",
CURLOPT_URL => "http://localhost:3917/animation/load",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'path' => 'assets/characters/hero.glb'
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "http://localhost:3917/animation/load"
payload := strings.NewReader("{\n \"path\": \"assets/characters/hero.glb\"\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("http://localhost:3917/animation/load")
.header("Content-Type", "application/json")
.body("{\n \"path\": \"assets/characters/hero.glb\"\n}")
.asString();require 'uri'
require 'net/http'
url = URI("http://localhost:3917/animation/load")
http = Net::HTTP.new(url.host, url.port)
request = Net::HTTP::Post.new(url)
request["Content-Type"] = 'application/json'
request.body = "{\n \"path\": \"assets/characters/hero.glb\"\n}"
response = http.request(request)
puts response.read_body{
"animations": [
"idle",
"run"
],
"meshes": 1,
"ok": true,
"skeleton": true
}Body
application/json
glTF source: path to a .gltf/.glb file whose clips and skeleton are added to the AnimationLibrary.
The body is of type any.
Response
200 - application/json
Loaded clip names, mesh count, and whether a skeleton was found; returns an error field on a missing path or load failure.
⌘I