build navmesh from scene colliders
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build navmesh from scene colliders
build navmesh from scene colliders
POST
build navmesh from scene colliders
Body
application/json
Grid bounds and resolution: cell_size (default 1.0), min_x/min_z (default -50), max_x/max_z (default 50). Rasterizes scene colliders into a walkable grid.
The body is of type any.
Response
200 - application/json
Navmesh built and stored as a world resource; reports grid dimensions and blocked-cell counts.