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POST
Edit terrain height

Body

application/json
x
number<float>
required
z
number<float>
required
amount
number<float>
op
string

Brush operation: "raise", "lower", "flatten", "smooth"

radius
number<float>

Response

200 - application/json

Heightmap brush applied to the first terrain entity; ok is false with a message if no terrain exists or the op is unknown.

ok
boolean
required
message
string | null