create entity with optional components
World
create entity with optional components
create entity with optional components
POST
create entity with optional components
Body
application/json
Required range:
x >= 0AI patrol waypoints as colon-separated "x,y,z:x,y,z"
Building type (e.g. "tier1_tower", "melee_barracks", "ancient"). When set, attaches BuildingStats, BackdoorProtection, and TowerAggro.
- Option 1
- Option 2
- Option 3
- Option 4
- Option 5
- Option 6
"melee" (default) or "stationary" (towers)
Starting gold
Gold bounty awarded to killer
Lane assignment for buildings: "top", "mid", or "bot".
Mark this entity as the player-controlled hero
Entity role: hero, minion, tower, structure
Spawn point for team (marks this entity as a respawn location)
Required range:
x >= 0Required range:
x >= 0XP bounty awarded to killer
Required range:
x >= 0